Overview
What is this session about?
This workshop aims to provide participants with a clear and effective methodology to help them understand, design and manage any collective work process by eliminating frictions, blockages and communication failures.
Who is this for?
→ Teams that want to improve and accelerate their work processes.
→ Teams that feel they have processes that are too complex or confusing.
→ Creative companies that want to create and name their own work methodology.
Duration
Minimum of one session of three hours. Maximum of four sessions of two hours and a half each.
Language
Choose between English and Spanish
Format
Available online and offline
Every project and every team is different. Your process should adapt to fit your particular needs, not vice versa.
Main outcomes
→ Learning a robust methodology for designing project resolution processes and ways to unblock blockages and frictions between individuals.
→ Exercises and tools designed to improve phases such as ideation, decision-making or the definition of agreements.
→ A common language of creative communication that allows any team to understand each other and improve feedback, ideation and decision-making.
True efficient and mature creative teams know how to play, modify, hack and personalize their tools and processes.
Workshop structure
Part 1
Fundations of creative process design
After some initial group reflections, we will start by learning the basis of creative process design based on Alejandro Masferrer's book. This theory will set the rules for materializing processes, allowing them to accelerate the resolution of projects and improve the company's current timelines.
You will learn:
→How to customize a creative process.
→Understand where and how to place the process phases according to the team's intentions.
→Finding bottlenecks and different perspectives
→Designing non-linear processes
→Deep knowledge of group facilitation
Part 2 - Combining methodologies & designing tools
By understanding how to design processes, we can move on to elaborate our own tools that help the different phases, such as ideation, decision making and agreement definition.
→How to adapt different methodologies and customize them according to the needs
→How to adapt and design tools to help in the phases of a process.
→Facilitating creative exercises
→How to apply what we have seen to improve individual and collective processes
What some of our past participants have to say
“Triggers changed the whole online process for us at Hyper Island.”
— Delaney Essel
Admissions Manager at Hyper Island
“I got to reflect a lot on my current mindset around working. It helped me to understand where I am right now.”
— Julian Ellerby
Google
“I learnt new ways to think about how to sequence a creative process to improve its experience.”
— Katrina Heschel
Getty Images UX designer